Environment Artist
Veröffentlicht:
22 September 2022Pensum:
100%Vertrag:
FestanstellungArbeitsort:
Buchberg
Environment Artist
Job description:
To strengthen our team of artists we are looking for an
Environment Artist
based in Zürich, Switzerland.
As a part of a distributed team, it is necessary that the candidate is proactive and able to coordinate with other team members.
To apply for this position, please send a cover letter with your resume and your portfolio.
Job Responsibilities
- Creation of highpoly and lowpoly models of plants and crops
- Creation of UV maps and textures for PBR
- Setting up materials for a proprietary game engine
Expected Qualifications
- At least 3 years in the game industry (at least one shipped title)
- Very good knowledge of Autodesk Maya
- Ability to create realistic 3D models of plants and textures in AAA quality
- Experience with foliage creation
- Experience with PBR workflow
- Attention to detail and precision
- Good knowledge of English language
- Excellent ability to work in a team
- Self-reflection and ability to receive feedback
What would be a plus?
- Art oriented education (3d art, design, art school)
- Experience with Substance Designer / Painter or 3D Coat
- Experience with preparation of models for shader animation
- Previous experience with production of assets for real-time simulators
What do we offer?
- Variety: Challenging, creative projects with ample room for innovation
- Work-life Balance: Flexible hours to accommodate effective working styles
- Inclusivity: open, collaborative atmosphere with flat hierarchies & open doors
- Company Growth: we’re a young, diverse, successful, and growing company
- Personal Development: individual opportunities for professional growth
- Modern Workspace: up-to-date hardware & software solutions
- Top location: central office with excellent public transport links
- Stability & Perks: Permanent employment, attractive salary, bonuses
- Extras: Complimentary drinks, snacks, and fruit, team-building events